34m views on YouTube.
2018—2020
Lead Product Design, Prototyping, Design System management, Documentation, and QA.
User research has shown that some users struggled to understand some basic concepts of the existing app navigation.
Because Arcade content grows each month, navigation through it becomes more difficult: lists get bigger, so it may be harder to find things.
BONUS problem: due to the limitation of the technology, iterative feature development and styling used to take a lot of time.
Achieved
After the navigation overhaul, users started searching more often. Music loops are very specific. There are things like "sad piano" or "jazz drums". So those combinations are easier found when you have a toolset for the task. Despite the fact that filters may increase friction, in this case, this is what users found more useful.
A new design system helped incorporate consistency in styling between the mockups and the code. Design and development started speaking the same language—React.js language. This is the first known design components system in the music software industry.
A newly revamped feed has new places to engage users. Fresh and recommended content based on recommended usage. If you play a lot of hip-hop, next week Arcade suggests you loop kits and packs (they called Lines) for hip-hop.
Loop kits have a lot of tags. Each tag belongs to a category. "Browse by" pages help structurize these categories. Now, for example, a producer needs a loops kit that has guitar sounds. Easy! Go to Browse by Instruments and select Guitar. Arcade shows all the kits with that instrument.
Watch with sound.
For those who know exactly what they want, Everything view has descriptive filters that help navigate that perfect match to what sounds in the head.
Users can also play their own samples alongside Arcade content. A small improvement to the drag and drop interaction now counts how many samples are dragged.
During the redesign, the development team and I built 408 components. It is also based on BEM naming system. This allows the design and dev team to speak the same, clear language.
— Hit-Boy. Producer of Beyoncé, Juice WRLD, Travis Scott.
— Laura Escudé. Arranger/Live Show Designer. Jay Z, Kanye West, American Idol.
Neil Hallimen
Ryan Furuyama
Justin Ma
Spencer Salazar
Collin Schupman
Patrick Perey
Trevor Steer
Garrett Burnett
Colin Sullivan
Some pieces of work presented may not display the current state of the product. All rights to the media content presented belong to Output, Inc.
Rachel Larralde
Jay Caston
Jay Caston, Ryan Furuyama, Garrett Burnett, and the entire development team who are kind and passionate about what they do. Without them, these designs couldn't become a reality.
2018—2020
Neil Hallimen
Ryan Furuyama
Justin Ma
Spencer Salazar
Collin Schupman
Patrick Perey
Trevor Steer
Garrett Burnett
Colin Sullivan
Rachel Larralde
Jay Caston
Jay Caston, Ryan Furuyama, Garrett Burnett, and the entire development team who is kind and passionate about what they do. Without them, these designs couldn't become a reality.
Some pieces of work presented may not display the current state of the product. All rights to the media content presented belong to Output, Inc.
2018—2020
© Igor Lanko
[email protected]
[email protected]
© Igor Lanko